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MAX
(THE HERO)
Max is the hero, set on defeating the Mutant Mudds. Being somewhat
of a whiz kid, Max created his own heavy-duty water cannon and
H20-powered jetpack to thwart the evil Mutant Mudd army. |
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GRANNIE
Max's Grannie is a smart cookie. She taught much of what she
knows to her grandson. Grannie has created a few upgrades to Max's equipment that can be "earned" with Golden Diamonds
in Grannie's dusty attic. |
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SACKY
SIT-SIT
The Sacky Sit-Sit is considered the laziest Mutant Mudd in the
army. Their routine mainly consists of sitting. Don't be fooled
by their cool demeanor, though; their touch is still harmful,
and they tend to perch themselves in tricky places. |
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SACKY
Sacky is a wobbly Mutant Mudd who can be found in most places
throughout Max's world. They have many cousins that are also
quite active in the Mudds armed forces. |
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SKEYES
Skeyes are fine examples of the mutations the Mutant Mudd army
is capable of. A brown eye in the sky; Skeyes are tough cookies
that patrol in search of foes. |
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INCH-MUDD
The smallest type of Mutant Mudd that has been cataloged is
the Inch-Mudd. These pesky little guys require Max to crouch
down low to blast them. Very sneaky! |
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BRICKSWORTH
Being a fairly large mass of Mudd, Bricksworth requires more
water-blasts to take down than most. Their size also makes them
a little trickier to avoid, if trying to jump over them. |
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SACKY
FLYER
A close cousin to Sacky, Sacky Flyer is equipped with small
fairy-like wings that somehow enable it to fly for long periods
of time, ignoring all reasonable laws of physics. |
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EYE SHOT
With the ability to regenerate its' eye, Eye Shot fires its' own eyeball out as a projectile at a steady pace. Keep your eyes open for this muddy fiend. |
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PORK PLOP
Another example of law-defying physics, the Pork Plop has a surprise up its... sleeve? Get too close to one of these flying foes and you'll be dodging dangerous bombs. |
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ROYAL MUDD
Convinced they are part of the royal guard, Royal Mudds come bearing arms in the form of a shield and a sword. Approach these firecrackers with caution. |
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HAMMER SLAMMER
A special 3D enemy that slides back and forth between playfields. Pass by these guys with haste to avoid being hammered and slammered. |
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MUDD MACE
A special 3D hazard that spins around a fixed point, moving from the background to the foreground. Pass by these quickly to avoid being spiked. |
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STOMPER
A special 3D enemy that leaps and stomps between playfields. Pass by these guys swiftly to avoid being stomped upon. |
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BLOWER
A special 3D enemy that sits in the background and blows strong winds into the foreground. Pass by these puffs carefully to avoid being blasted into the foreground layer. |